StarCraft II Heart Of The Swarm 2.09 StarFriend 1.54 (EN RU) 2021
StarCraft II Heart Of The Swarm 2.09 StarFriend 1.54 (EN RU) ---> https://bltlly.com/2ty5Tw
How to Play StarCraft II Heart of The Swarm Offline with StarFriend 1.54
StarCraft II Heart of The Swarm is an expansion pack to the popular real-time strategy game StarCraft II Wings of Liberty, developed by Blizzard Entertainment. It focuses on the story of Sarah Kerrigan and her quest to reclaim the zerg swarm and take revenge on her enemies. [^3^] [^4^]
If you want to play this game offline without a Battle.net account, you can use a program called StarFriend 1.54, which allows you to create a local server and play with your friends or against AI opponents. StarFriend 1.54 supports both English and Russian versions of the game, and works with patch 2.09. [^1^] [^2^]
To use StarFriend 1.54, you need to follow these steps:
Download and install StarCraft II Heart of The Swarm 2.09 from any source.
Download and extract StarFriend 1.54 from here or here.
Run StarFriend.exe as administrator and choose your language (EN or RU).
Click on \"Create Server\" and enter your desired server name and password.
Click on \"Start Server\" and wait for the message \"Server is ready\".
Run StarCraft II.exe from the StarFriend folder and log in with any username and password.
Click on \"Play Offline\" and enjoy the game.
Note: If you want to play with your friends, they need to have the same version of the game and StarFriend as you, and connect to your server using your IP address and password. You can also use Hamachi or Tunngle to create a virtual LAN network.
StarFriend 1.54 is a fan-made program that is not affiliated with Blizzard Entertainment or StarCraft II. Use it at your own risk and discretion.
In addition to the single-player campaign, Heart of the Swarm also introduces new features and changes to the multiplayer mode of StarCraft II. The expansion adds seven new units, two for each race and one for the neutral mercenary faction, and removes three units from Wings of Liberty. [^3^] The new units are designed to improve the strategic diversity and counter options for each race, as well as to encourage more dynamic and exciting gameplay.
The new units are:
Terrans: Widow Mine, a burrowing spider mine that fires a powerful missile at enemy units; and Hellbat, a transformable version of the Hellion that deals splash damage in a cone.
Zerg: Swarm Host, a siege unit that spawns waves of free units called Locusts; and Viper, a flying spellcaster that can manipulate enemy units and structures with abilities such as Abduct and Blinding Cloud.
Protoss: Oracle, a fast and fragile flying unit that can harass enemy workers and bases with abilities such as Pulsar Beam and Revelation; Tempest, a long-range capital ship that can attack both air and ground targets; and Mothership Core, a weaker version of the Mothership that can upgrade to it later in the game.
Mercenaries: Warhound, a mechanical walker that can target both ground and air units with its anti-mech and anti-air missiles.
Heart of the Swarm also brings some changes to the existing units and buildings of each race, such as new upgrades, abilities, and costs. Some examples are:
Terrans: Reaper gains a passive health regeneration ability; Medivac gains an ability called Ignite Afterburners that boosts its speed temporarily; Thor can switch between two modes of anti-air attack; Bunker build time increased from 35 to 40 seconds.
Zerg: Hydralisk speed upgrade moved from the Hive to the Lair tech level; Mutalisk regeneration rate increased; Baneling can burrow-move while burrowed; Ultralisk damage changed from 15 (+25 armored) to 35 (+5 armored).
Protoss: Nexus can use an ability called Mass Recall that teleports nearby units to its location; Sentry gains an ability called Hallucination that creates fake copies of friendly units; Phoenix can use an ability called Anion Pulse-Crystals that increases its attack range; Carrier can launch interceptors at a longer distance.
Heart of the Swarm also introduces new multiplayer maps and improvements to the Battle.net online service. Some of the new features include:
A leveling system that rewards players with portraits, decals, dances, and skins for their units as they play games with each race.
A clan system that allows players to create and join groups with shared tags, chat channels, and news feeds.
A resume from replay feature that allows players to restart a game from any point in a replay file.
A unranked matchmaking option that allows players to play without affecting their ladder ranking or hidden matchmaking rating.
A global play feature that allows players to access their game accounts on any region. 061ffe29dd